![]() A Real Life example and possible Trope Namer: Carl von Clausewitz, wrote in On War "The great uncertainty of all data in war is a peculiar difficulty, because all action must, to a certain extent, be planned in a mere twilight, which in addition not infrequently ? like the effect of a fog or moonshine - gives to things exaggerated dimensions and unnatural appearance.".The stress of getting shot at doesn't help.Ī Sub-Trope of Weather of War, see also Defog of War on items that help lessen this. Usually they're talking about commanders making or trying to make decisions while sorting through the morass of time - late, conflicting, and rushed reports with limited time in which to act. However, generally when someone talks about the Fog of War they mean the sense of confusion created in one's mind when subjected to the chaos of combat. This exists in Real Life, in the sense that you need to have someone or some sensor observing the enemy in order to actually know their whereabouts. Turning off the Fog of War is thus one of the more popular Cheat Codes a game could have, or for that matter it can easily be an option to turn it off without any kind of cheat code. ![]() ![]() While this is a realistic limitation, many players find it irritating and restrictive, often because the AI driving the other side is usually not likewise handicapped. Some games enhance the effect by having a "partial" fog over areas that the player's explored at least once, but without any units in range at the time to observe. MacNamara, The Fog of War.Ī feature of many strategy games that keeps the player from seeing everything that happens on the game map by limiting his knowledge of "enemy" units and movements to those areas where he has (or has recently had) units of his own. The expression, not to be confused with the 2003 war documentary about Robert S. PAGES WILL BE DELETED OTHERWISE IF THEY ARE MISSING BASIC MARKUP. DON'T MAKE PAGES MANUALLY UNLESS A TEMPLATE IS BROKEN, AND REPORT IT THAT IS THE CASE. THIS SHOULD BE WORKING NOW, REPORT ANY ISSUES TO Janna2000, SelfCloak or RRabbit42. The Trope workshop specific templates can then be removed and it will be regarded as a regular trope page after being moved to the Main namespace. All new trope pages will be made with the "Trope Workshop" found on the "Troper Tools" menu and worked on until they have at least three examples.Pages that don't do this will be subject to deletion, with or without explanation. All new pages should use the preloadable templates feature on the edit page to add the appropriate basic page markup. All images MUST now have proper attribution, those who neglect to assign at least the "fair use" licensing to an image may have it deleted.Failure to do so may result in deletion of contributions and blocks of users who refuse to learn to do so. Before making a single edit, Tropedia EXPECTS our site policy and manual of style to be followed.Lots of other things I don't want to mention here. Also, when giving the goto order you can see the route the unit is going to take marked on the map. Has MUCH better goto implementation, with airplanes automatically stopping in cities to refuel. Is implemented as client-server, and so easily supports all kind of multiplayer and networked play. While freeciv may not quite as good as SMAC IMO (yet), there is a good chance you will never try civ 2 again after having tried freeciv. Go play! You may also want to take a look at the currently running games listing Freeciv is open source, so it is free and the source code is available. What forum would be complete without a mention of freeciv, so here it is.
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